AI Insights · Timothy · July 2025
Top Roguelike Games Performance on Unified Platform in Brazil Q2 2025
Explore the performance trends of the top 5 roguelike games in Brazil during Q2 2025, focusing on downloads, revenue, and active users across a unified platform.
In the second quarter of 2025, the performance of the top roguelike games in Brazil showed interesting trends across a unified platform, combining data from both iOS and Android. This analysis, based on Sensor Tower data, highlights key metrics such as downloads, revenue, and active user trends for the top five games.
Top Heroes: Kingdom Saga from River Game HK Limited saw a significant rise in weekly revenue, peaking at approximately $70.8K by the end of June. Downloads reached their zenith in late April with 31.3K, but experienced a gradual decline to 10.3K by the quarter's end. Active users peaked in early May at 71.3K, before tapering off to 41.3K by the end of June.
Hero Wars: Alliance Fantasy, published by Nexters Global LTD, maintained strong download numbers throughout the quarter, hitting a high of 91.3K in mid-May. Revenue showed a notable peak of $30.9K at the end of April, while active users reached a high of 132.7K in mid-May, before gradually declining to 77.4K by the end of June.
Diablo Immortal by Blizzard Entertainment, Inc. saw its revenue climb to $40.5K by the end of the quarter. Downloads remained relatively stable, with a slight increase to 9.4K in mid-May. Active users peaked at 53.2K in early June, maintaining a steady presence throughout the quarter.
Legend of Mushroom from Joy Net Games experienced fluctuations in revenue, peaking at $14.3K in mid-May. Downloads saw a high of 16.3K in early April, but decreased to 2.2K by the end of June. Active users reached their highest at 55.8K in mid-May, before gradually declining to 32.1K.
Finally, RAID: Shadow Legends from Plarium Global Ltd showed a peak in revenue of $13.3K in early June. Downloads were relatively steady, reaching a high of 5.3K in late June. Active users, however, saw a continuous decline from 30.1K at the start of the quarter to 16.5K by the end.
These insights offer a glimpse into the dynamic landscape of roguelike games in Brazil, with more detailed analytics available through Sensor Tower.